kzt wrote:Without new builds or many months in shipyard there are severe limits to what the SLN can do. The critical problem is the baseline performance they have... So they need at least an order of magnitude improvement in their defenses in order to survive.
Over the next two years they'll be bringing a lot of ships out of reserve - they're going to require servicing and upgrading before they get sent out anyway. As has been discussed elsewhere, small steps + a massive fleet = a considerable increase in objective achievement.
Let's say, for example, they come up with a simple redesign of Halo. something that is the same size, and therefore doesn't require a massive refit of the ship itself. Cover Halo II in PDLC's and CM tubes (if possible), and use them like Keyhole to let you roll ship. Equip a thousand SD's with it, and send them off. The force multiplier on that thousand-waller fleet closes the gap quite considerably - I'm not saying it'd let them win, but it would make a difference.
Given the size of the League, it's entirely probable that over the next two years of slaughter, a dozen Shannons may come out of the woodwork - they may well make lots of simple, effective changes that, coupled with the size of the Solly fleets, will start to close the gap.
It's that perspective I'm coming from, to give something for the GA to get their teeth into...