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Light bulb Captured Solly fleet

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Re: Light bulb Captured Solly fleet
Post by Relax   » Thu May 15, 2014 1:36 am

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drothgery wrote:???? Having only what you can effectively use will keep you from trying things that will actually get you killed. That's a good thing.

I've argued that you should only buy or build what you can reasonably operate, and that given what it takes to reasonably operate wallers (operating wallers in insufficient numbers to form a wall of battle being somewhat silly) anyone who could actually effectively operate the SLN SDs any time soon has no use for them, with the possible exception of an SDF that's already operating SLN wallers (and even that's unlikely; a handful more isn't likely to make much difference, they wouldn't have the trained personnel for a lot more, and they could create better hardware than SLN wallers in the time it would take to train the personnel they'd need to operate the SLN wallers).


So, as J6P said, you go for the fairy god mother defense.

Not only do you believe some kind fool will protect your naive, selfish, ass but will also magically beam down magic bean plans for developing new ships that are much better than SL existing designs. Oh yea, building, designing, these magic bean ships will take no time what-so-ever.

Is Chamberlain your hero?

It is not hard to operate a machine or learn how. They are not designing these ships. They are using them. Supposedly most SL worlds all have credible educated people. Guess in your view of the Honorverse everyone is a stupid dunce and cannot learn without 500 baby sitters holding their hands for years and years and years.
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Tally Ho!
Relax
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Re: Light bulb Captured Solly fleet
Post by kzt   » Thu May 15, 2014 1:52 am

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David did mention that a single SD, without the ability to form a wall is fairly vulnerable to BCs. IIRC, he felt that 8 SLN BCs could take a SLN SD defending a planet. Of course, he did expect that about 6 of the BCs get turned into dust bunnies in the process. Exactly how you motivate thousands of people to play Russian Roulette is a question that was not really addressed, but really does need to be addressed before you decide that BC squadrons taking on solo SDs is significant threat.
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Re: Light bulb Captured Solly fleet
Post by Weird Harold   » Thu May 15, 2014 2:17 am

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lyonheart wrote:Technodyne of Yildin, is probably ranked rather high on the GA's target list since they're a major contractor for the SLN, building SD's among other things.


J6P is correct that this line of discussion is off-topic for this thread, but...

TIY is probably not as high on the list as you might think. They're at best a minor irritant and under a lot of legal pressure over a few "lost" cruisers; at best they're a minor irritant to be taken out when the GA happens to be in the area.

(also as a supplier of warships to all and sundry as well as manufacturer of system defense missiles and Cataphract pods, they're probably a pretty tough target better left to wither on the vine, a la McArthur's island hopping.)
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Answers! I got lots of answers!

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Re: Light bulb Captured Solly fleet
Post by lyonheart   » Thu May 15, 2014 4:10 am

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Hi J6P,

From the textev, the SKM/SEM built SDP's in less than 18 month's before OB.

Actually during the first Haven war Manticore was building 8 million ton SD's in 18 month's and ~8.5 Mt SD's in ~20 month's according to the relevant pearls.

Homer type BC's took around 50 weeks, CA's about 25, CL's 20 weeks, and DD's 15 as I recall, with the DD example in one post being ~1% of the SD built in 18 or month's, before what type of yard needed to stated.

Current generation BC's aka 'Nike's' took 75-80 weeks, while Sag-C's were at least 30, IIRC, and Roland's were around 20.

Reviewing the relevant pearls regarding the nature of the SL might be useful in this thread.

L


J6P wrote:
drothgery wrote:**quote="J6P"**Yup, its garbage compared to GA stuff. The soon to be Ex SL worlds do not give a damn. It is better than what they have.
No, SLN SDs are worse than nothing. Because people with SDs will think they can fight SDs -- or at least BCs, with them -- and they can't do that. And because by the time you have trained the crew for an SD, you could have built a modern BC from scratch.

I realize a lot of people think the manpower and training issues in the Honorverse are ridiculous. Nonetheless, the Honorverse does in fact work that way. It is not the real world, and analogies to real-world warfare only go so far. In the Honorverse, it really does take two years to turn a very bright college student into a serviceable low-level enlisted man in the RMN in the middle of a shooting war. And the RMN almost certainly was working faster than almost anybody else in the Honorverse at this.**/quote**

Are you for real? Say they do build their BC's from scratch in said miracle time of 2 years that not even the Manties can accomplish with the most efficient intact work force in the universe, ship design in hand, and orbital infrastructure, let alone someone without the above, but somehow got, from some fairy god mother, BC building plans with a nice fill in the color chart for rubes and nubes regarding ship building.

Where the HELL are you going to get the crews. After all you just stated said world can't get said people... Of course even some backwater named Monica had more than enough personnel to man, crew several BC/SD's just fine from their "obsolescent ships" thank you very mcuh. Even Masada did. Knock Knock, anyone home? Only a plot miracle twist saved our dear hero. Get real.

What is the fastest teaching method? ON THE JOB TRAINING. Not a stupid classroom. You must start somewhere. You start with what is fastest and cheapest. ON THE JOB TRAINING.

Of course the above is completely beside the point.

You stated: "Because people with SDs will think they can fight SDs -- or at least BCs, with them -- and they can't do that. "

1) You get the bloomdid Ex SLN SD's/BC's to make the other, not so nice neighbor, who really likes your money and real estate to think twice before attacking.

1a) If they do attack you have a better chance at survival. After all you do not have to obtain an outright victory. What you have to do is survive. A draw is perfectly acceptable. Slavery is not acceptable.

2) More importantly, if they do attack and you win, you now have the option of attacking eliminating the problem child. After all, nearly Every SL world has nothing. Those that do already have a giant step up on easy acquisitions.
Any snippet or post from RFC is good if not great!
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Re: Light bulb Captured Solly fleet
Post by lyonheart   » Thu May 15, 2014 4:25 am

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Hi Weird Harold,

Technodyne of Yildin is hardly a minor irritant.

First, I believe Yildin was the second or third wormhole discovered so its already on the list for that, its a major SLN contractor including SD's, by Solly standards it has an excellent R&D division, the nominal source of the cataphract 2-stage missiles [not a DDM], besides having a major SLN in the system [no inhabited planet] beyond any question over revenge regarding Monica.

Secondly, there's the implication that TIY's connection with Manpower should indicate it knows much more about the MAlg, which would put it at the top of some people's list for that alone.

While TIY might be a tougher target than most other SLN bases, its tech is still way behind the GA's, so 2 squadrons of SDP's ought to be plenty.

L


Weird Harold wrote:
lyonheart wrote:Technodyne of Yildin, is probably ranked rather high on the GA's target list since they're a major contractor for the SLN, building SD's among other things.


J6P is correct that this line of discussion is off-topic for this thread, but...

TIY is probably not as high on the list as you might think. They're at best a minor irritant and under a lot of legal pressure over a few "lost" cruisers; at best they're a minor irritant to be taken out when the GA happens to be in the area.

(also as a supplier of warships to all and sundry as well as manufacturer of system defense missiles and Cataphract pods, they're probably a pretty tough target better left to wither on the vine, a la McArthur's island hopping.)
Any snippet or post from RFC is good if not great!
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Re: Light bulb Captured Solly fleet
Post by J6P   » Thu May 15, 2014 7:37 am

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lyonheart wrote:Hi J6P,

From the textev, the SKM/SEM built SDP's in less than 18 month's before OB.

Actually during the first Haven war Manticore was building 8 million ton SD's in 18 month's and ~8.5 Mt SD's in ~20 month's according to the relevant pearls.


Now be honest and add in the time required to build the slip. It is well over two years. Slip building time is specified in AAC I believe. Somewhere around 8 months or was it 13?

Do any SL systems have this infrastructure? No more than a mere handful. Is this discussion about them? No. We can be confident they have an SDF already. The other ~~~~+++75% of the SL who have nothing more than LAC's and maybe a DD or two we are discussing.

Lets be honest now.

I do not like to rely on my local planetary fairy god mother and magic bean ship designs for my defense. I heard white flags are cheap and freely available on all human worlds... A wonderful defense.
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Re: Light bulb Captured Solly fleet
Post by drothgery   » Thu May 15, 2014 10:32 am

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Relax wrote:Not only do you believe some kind fool will protect your naive, selfish, ass but will also magically beam down magic bean plans for developing new ships that are much better than SL existing designs. Oh yea, building, designing, these magic bean ships will take no time what-so-ever.

Is Chamberlain your hero?

It is not hard to operate a machine or learn how. They are not designing these ships. They are using them. Supposedly most SL worlds all have credible educated people. Guess in your view of the Honorverse everyone is a stupid dunce and cannot learn without 500 baby sitters holding their hands for years and years and years.

I'm suggesting that anyone who wants to build up their defenses to any significant degree should follow the outlines that RFC has suggested in pearls would be the most effective plan, and then actually had the Maya sector follow, and I'm the one who's being crazy here?

I'm suggesting that SLN SDs which cannot hold their own against 40-year-old GA tube wallers are not worth manning for an entity that never previously operated wallers, and I'm being absurd?
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Re: Light bulb Captured Solly fleet
Post by SWM   » Thu May 15, 2014 4:37 pm

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[moved to another thread]
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Re: Light bulb Captured Solly fleet
Post by Alizon   » Thu May 15, 2014 7:44 pm

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Posts: 243
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lyonheart wrote:Hi J6P,

From the textev, the SKM/SEM built SDP's in less than 18 month's before OB.

Actually during the first Haven war Manticore was building 8 million ton SD's in 18 month's and ~8.5 Mt SD's in ~20 month's according to the relevant pearls.

Homer type BC's took around 50 weeks, CA's about 25, CL's 20 weeks, and DD's 15 as I recall, with the DD example in one post being ~1% of the SD built in 18 or month's, before what type of yard needed to stated.

Current generation BC's aka 'Nike's' took 75-80 weeks, while Sag-C's were at least 30, IIRC, and Roland's were around 20.

Reviewing the relevant pearls regarding the nature of the SL might be useful in this thread.

L


No, SLN SDs are worse than nothing. Because people with SDs will think they can fight SDs -- or at least BCs, with them -- and they can't do that. And because by the time you have trained the crew for an SD, you could have built a modern BC from scratch.

I realize a lot of people think the manpower and training issues in the Honorverse are ridiculous. Nonetheless, the Honorverse does in fact work that way. It is not the real world, and analogies to real-world warfare only go so far. In the Honorverse, it really does take two years to turn a very bright college student into a serviceable low-level enlisted man in the RMN in the middle of a shooting war. And the RMN almost certainly was working faster than almost anybody else in the Honorverse at this.**/quote**

Are you for real? Say they do build their BC's from scratch in said miracle time of 2 years that not even the Manties can accomplish with the most efficient intact work force in the universe, ship design in hand, and orbital infrastructure, let alone someone without the above, but somehow got, from some fairy god mother, BC building plans with a nice fill in the color chart for rubes and nubes regarding ship building.

Where the HELL are you going to get the crews. After all you just stated said world can't get said people... Of course even some backwater named Monica had more than enough personnel to man, crew several BC/SD's just fine from their "obsolescent ships" thank you very mcuh. Even Masada did. Knock Knock, anyone home? Only a plot miracle twist saved our dear hero. Get real.

What is the fastest teaching method? ON THE JOB TRAINING. Not a stupid classroom. You must start somewhere. You start with what is fastest and cheapest. ON THE JOB TRAINING.

Of course the above is completely beside the point.

You stated: "Because people with SDs will think they can fight SDs -- or at least BCs, with them -- and they can't do that. "

1) You get the bloomdid Ex SLN SD's/BC's to make the other, not so nice neighbor, who really likes your money and real estate to think twice before attacking.

1a) If they do attack you have a better chance at survival. After all you do not have to obtain an outright victory. What you have to do is survive. A draw is perfectly acceptable. Slavery is not acceptable.

2) More importantly, if they do attack and you win, you now have the option of attacking eliminating the problem child. After all, nearly Every SL world has nothing. Those that do already have a giant step up on easy acquisitions.
[/quote]

In J6P's defense, the times you're stating are for what is a powerful set of economies on virtually a war footing that have been building sizable numbers of warships for some time. The more you build something and the more often you build the same thing, the fast you get so what you're seeing here is a build time rate that you'd be hard pressed to find a single Sl yard that could match them, much less starting from scratch with brand new designs that are not based on anything that anyone in the League has even thought to building.

Let me give you an example. Around the turn of the 20th century, the UK and the French still saw each other and naval rivals and they were engaged in something of a naval arms race. England had the more experienced more sophisticated economy and they could turn out a Battleship of the most modern design in maybe a bit less than 2 years.

France on the other hand to build essentially the same ship would take closer to 5 years. This meant the French production rate as less than half that of the British and their ships were perpetually about a generation and a half behind their rivals.

Now the French weren't industrially impotent and they'd been building warships for centuries but it goes to show an example of what being really good at something can be as compared to just being average.

Most of the League worlds won't even come close to being average in this regard left to essentially their own devices. And while being able to build something is great, you don't need the same degree of capability to simply maintain one and operate one.

I also think the SD vs BC argument is interesting. The reason an SD like those used by the SLN has any vulnerability to a BC is that a larger number of smaller ships can maneuver to make it impossible for a SD to protect itself from down the throat or up the kilt shots. Even so a SD is incredibly tough so it's not an easy task at all for a group of lighter ships to take one on much less defeat it.

Now, take that same SD and give it some light supporting forces like a few DD's and CL's and the BC squadron's job becomes far more dangerous. They will essentially need to peel the escorts away from the SD's throat and kilt to get the open shots they need and all the time the SD is pounding them into scrap.

So saying owning a single SD isn't worthwhile because it's possible that a lot of BC's can take one down is really not getting the point. You really don't want to take on an SD with anything less than something less than a ship of the wall. Nobody is going to want to throw away an entire BC squadron like that unless they really have to.

With what is likely to occur in the League, there's going to be few systems that aren't going to desperately need a fleet of some kind and having an SD gives you a nice solid rock to form your fleet around. At the very least, it's going to make anyone who doesn't have something similar think long and hard before they mess with you.
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Re: Light bulb Captured Solly fleet
Post by stewart   » Sat May 17, 2014 8:52 pm

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kzt wrote:Torch would have to decommission their entire fleet to run ONE of these monstrosities. It's not so absurd with a planet that has a population of billions, but Torch is tiny.



-- The Sollie SD's are scrap metal or spare parts lockers.
The main value in the captured Sollie fleet is their newer small combatants -- all Gladiator class CA's could be a system defense force / anti-piracy force. They likely (with modification) could use the latest generation Non-MDM / non-DDM alliance cruiser class missile. Their main lacking will be FTL comms (perhaps export / Buttercup development version) and sensor upgrades.
Similar to export kit-assemblage followed by "built under license" for industrial development

-- Stewart
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