Somtaaw wrote:snip
Now before anyone jumps to try and say "well thats merchant ships, not Navy!" TextEvidence to support this for NAVAL ships is also in HH7&8, where Honor + other prisoners with only a few minutes to familiarize with Havenite pinnaces, not only:
a) flew down to the planet on controlled, unpowered entry to the atmosphere
b) ran ground attack on Styx, and took out a full up impeller-drive dispatch boat, with pinnace missiles.
With all that said; using the SLN warships is definitely possible, for just about any purpose, from evacuation ship, to tugboat, to plain derping around ramming into asteroids for lulz. Without making use of dedicated training.
Vince wrote:Regarding the PRH pinances in the book In Enemy Hands:
You are correct regarding your point a, the escapees only had a limited amount of time to familiarize themselves with the pinannces.
However your point b is incorrect, the escapees had months on Styx to familiarize themselves with the pinannces before they executed both the ground attack on Styx and took out the dispatch boat.
fallsfromtrees wrote:Point of Order - the only pinnace that was used in IEH was the one that was blown up by the nuclear mines creating the EMP that allowed the attack shuttles that Honor and Company used to attack the planet (eventually).
You're right. Honor and Company used assault shuttles to leave Tepes, and later attack Styx and the dispatch boat. Note however, that the assault shuttles were equipped with impeller drives, not just reaction engines and counter-grav:
Boldface is my emphasis.Echoes of Honor, Chapter 24 wrote:"Talk to me about accel curves, Gianna!" Metcalf commanded.
"We've got the velocity advantage now, but she's got a deeper compensator sump and a hell of a lot more brute power than us, Ma'am. She can pull about five hundred and thirty gees to our four hundred, but our present velocity is about four thousand KPH—make it sixty-seven KPS—and hers is only about twenty-seven KPS. Current range is one-three-point-three-five k-klicks, and she'll match our velocity in a little over thirty-one seconds, so we'll equalize at range one-two-point-seven-two k-klicks. After that, she'll pull away from us at one and a quarter KPS-squared."