The problem isnt the ships power. Its their number, and the fact that the GA would have to spend nearlt all their limited missiles (production lines being gone after Oyster Bay), and having to hope that they can get the SLN fast enough before resistance build sup enough that the SLN can hold on long enough to begin poibg a proper threat. Same as the first Haven-Manticore war, Manticore needed a quick win, otherwise, as happened, the havenites superior quantity became a continued threat as they could whittle away at manticore. same here.
Don't forget, the GA needs to stay strong in order to be able to combat the Malign, so The GA are worried about the SL managing to survive long enough that the GA has to start an attrition war while the SL catches up. Losing valuable crew and ships that cant be replaced for months/years, while the SL can throw away fleets just to whittle down the Ga's resources is a real threat.
Lord Skimper wrote:It is funny how these ships are so out dated but at the same time such a threat. If they are so much of death traps Manticore can just sweep up and take the entire Solarian league in a New Butter cup campaign.
Add in a few Army or Marine battalions in Fast Transports and just take over the league. With 300 worlds of Haven on side, one wouldn't even be taxed for personnel.
One could even take the Core worlds first and have the lesser worlds sue for peace. It isn't like any ships need sit back and defend the home worlds they are so well protected nothing can even get within 50 million Klicks of them, short of a second Oyster Bay. And that likely wouldn't even work a second time.