Topic Actions

Topic Search

Who is online

Users browsing this forum: No registered users and 18 guests

Light bulb Captured Solly fleet

Join us in talking discussing all things Honor, including (but not limited to) tactics, favorite characters, and book discussions.
Re: Light bulb Captured Solly fleet
Post by SWM   » Mon Feb 09, 2015 12:47 pm

SWM
Fleet Admiral

Posts: 5928
Joined: Mon Jan 11, 2010 4:00 pm
Location: U.S. east coast

cthia wrote:Thanks for asking SWM. Yes, it was meant as a joke. Even the redundant systems thing. Although I thought an SD has at least two main power systems (I think), at opposite ends of the ship?, I am aware that they are all intertwined.

IIRC, superdreadnoughts have at least 3 fusion generators (BCs and cruisers have two). I think they can run basic operations on just one, but need at least two in order to operate at full capacity during battle. They aren't at opposite ends of the ship, though. They are spaced through the central body of the ship.
--------------------------------------------
Librarian: The Original Search Engine
Top
Re: Light bulb Captured Solly fleet
Post by munroburton   » Mon Feb 09, 2015 1:18 pm

munroburton
Admiral

Posts: 2379
Joined: Sat Jun 15, 2013 10:16 am
Location: Scotland

SWM wrote:
cthia wrote:Thanks for asking SWM. Yes, it was meant as a joke. Even the redundant systems thing. Although I thought an SD has at least two main power systems (I think), at opposite ends of the ship?, I am aware that they are all intertwined.

IIRC, superdreadnoughts have at least 3 fusion generators (BCs and cruisers have two). I think they can run basic operations on just one, but need at least two in order to operate at full capacity during battle. They aren't at opposite ends of the ship, though. They are spaced through the central body of the ship.


Most warships(sans destroyers, possibly) came with at least two fusion reactors. The Star Knight and Reliant classes had three. IIRC, losing one of Nike's fusion reactors eliminated that ship's redundant power capability. I don't recall any textev about how many reactors a waller has.
Top
Re: Light bulb Captured Solly fleet
Post by Theemile   » Mon Feb 09, 2015 1:21 pm

Theemile
Fleet Admiral

Posts: 5393
Joined: Sat Feb 27, 2010 5:50 pm
Location: All over the Place - Now Serving Dublin, OH

SWM wrote:
cthia wrote:Thanks for asking SWM. Yes, it was meant as a joke. Even the redundant systems thing. Although I thought an SD has at least two main power systems (I think), at opposite ends of the ship?, I am aware that they are all intertwined.

IIRC, superdreadnoughts have at least 3 fusion generators (BCs and cruisers have two). I think they can run basic operations on just one, but need at least two in order to operate at full capacity during battle. They aren't at opposite ends of the ship, though. They are spaced through the central body of the ship.


SDs have 5 or 6 reactors.

All DDs and CLs have 2 Even though they could run on 1 with power to spare - can we say redundancy? Most CAs had 2 until the Star Knight - all post in RMN or RHN service have 3. BCs have 3 (from SVW).

But you are correct, they are spread throughout the ship.
******
RFC said "refitting a Beowulfan SD to Manticoran standards would be just as difficult as refitting a standard SLN SD to those standards. In other words, it would be cheaper and faster to build new ships."
Top
Re: Light bulb Captured Solly fleet
Post by Bill Woods   » Mon Feb 09, 2015 1:47 pm

Bill Woods
Captain of the List

Posts: 571
Joined: Tue Jun 11, 2013 12:39 pm

I think the scarecrow idea has potential. Honor is worried that system defense missiles aren't "a visible deterrent", and she's right — an invisible deterrent is an oxymoron.

Put skeleton crews from the Beowulf SDF on ex-SLN ships and move them to Beowulf. Designate them Beowulf's 2nd Fleet and drive them around a bit where SL observers can see them, apparently working up. Meanwhile, the real defense of the system is in a score of parked freighters loaded with missile pods.
----
Imagined conversation:
Admiral [noting yet another Manty tech surprise]:
XO, what's the budget for the ONI?
Vice Admiral: I don't recall exactly, sir. Several billion quatloos.
Admiral: ... What do you suppose they did with all that money?
Top
Re: Light bulb Captured Solly fleet
Post by JeffEngel   » Mon Feb 09, 2015 2:04 pm

JeffEngel
Admiral

Posts: 2074
Joined: Mon Aug 11, 2014 6:06 pm

Bill Woods wrote:I think the scarecrow idea has potential. Honor is worried that system defense missiles aren't "a visible deterrent", and she's right — an invisible deterrent is an oxymoron.

Put skeleton crews from the Beowulf SDF on ex-SLN ships and move them to Beowulf. Designate them Beowulf's 2nd Fleet and drive them around a bit where SL observers can see them, apparently working up. Meanwhile, the real defense of the system is in a score of parked freighters loaded with missile pods.

Well - an unknown deterrent is an oxymoron. An invisible one can do just fine - think submarines with nuclear missiles - if the enemy has reason to believe it exists, would be effective, and would be used. The last two conditions would apply to system defense missile pods in Beowulf for SLN planners who don't have drool falling on their keyboards. But yeah, in this case, in this time frame, invisibility would mean the first condition wouldn't apply.

Still - SLN planners ought to assume Beowulf's government is very chummy with Manticore, that transfer of missile pods in arbitrary numbers is a piece of cake for them, and that provisions for effective fire control are certainly possible. So they ought to be almost as deterred as they should be if they knew they'd be flying into the teeth of Apollo missile pod fire.

Which just gets us back to assuming that one of the functions of all those flag officers on an SLN staff is cleaning up the drool from their seniors....
Top
Re: Light bulb Captured Solly fleet
Post by Vince   » Mon Feb 09, 2015 7:54 pm

Vince
Vice Admiral

Posts: 1574
Joined: Fri Apr 09, 2010 11:43 pm

Somtaaw wrote:one of the issues with trying to come up with lightbulb ideas is everyone likes to trot out rfc's statement/comment that the SLN ships are "pretty useless for warships"... yet insist every single possible lightbulb must have only military application.

Well that the SLN ships have to be only military uses, and that only the SD's have possible usage, and ignoring the far higher number of captured lighter ships, the battlecruisers and heavy cruisers, plus other escorts.


That's throttling a lot of possible ideas, and until an application ever is applied to the books, regardless of how the forum sweats keep arguing it's a dead horse; ideas will keep popping up.


I'll just leave off with, last time I actually piped up how one could use the SLN ships as evac, an argument was "how would Grand Alliance personnel be trained on SLN crap?"

Answer: How much training, exactly, does it take when 100% of military personnel, regardless of the Navy they serve, are equally 100% effective at operating merchant craft recaptured from pirates?

This is especially true for Manticoran and Andermani Navies, who have large merchant fleets, and usually end up in Silesia. This implies that at a general level, all ships are fairly universal for controls.

Now before anyone jumps to try and say "well thats merchant ships, not Navy!" TextEvidence to support this for NAVAL ships is also in HH7&8, where Honor + other prisoners with only a few minutes to familiarize with Havenite pinnaces, not only:
a) flew down to the planet on controlled, unpowered entry to the atmosphere
b) ran ground attack on Styx, and took out a full up impeller-drive dispatch boat, with pinnace missiles.


With all that said; using the SLN warships is definitely possible, for just about any purpose, from evacuation ship, to tugboat, to plain derping around ramming into asteroids for lulz. Without making use of dedicated training.

Regarding the PRH pinances in the book In Enemy Hands:

You are correct regarding your point a, the escapees only had a limited amount of time to familiarize themselves with the pinannces.

However your point b is incorrect, the escapees had months on Styx to familiarize themselves with the pinannces before they executed both the ground attack on Styx and took out the dispatch boat.

----------------------------------------------------------

There is a difference between able to operate equipment and being able to operate it under combat conditions:
Shadow of Saganami, Chapter 58 wrote:Lieutenant Julio Tyler staggered as Typhoon shuddered. The engineering officer was in charge of Power One, the battlecruiser's forward fusion plant, and he went pale as damage alarms screamed. Power One was far enough aft and heavily enough armored to make it highly unlikely any cruiser-sized laser head could reach it. But from the sound of the alarms, these laser heads were ripping much deeper than they should have.
Tyler swallowed hard and looked around the brightly lit, spacious compartment. He'd been transferred into Typhoon's company three days after the rest of her crew to replace a man who'd managed to fall down an emergency ladder and break his hip, and he knew the rest of the battlecruiser's engineering department wasn't overly impressed with him. He was used to that jealous reaction to his rapid promotion. Relatively few officers made it to senior lieutenant's rank before their twenty-first birthday, but Tyler had always tried to do his job. To actually deserve the fast-track promotions his last name earned.
Yet this time, he was painfully aware of his shortcomings. In the last two weeks he'd begun finding his way around, well enough, at least, that he was pretty sure his ratings and petty officers were no longer laughing behind his back. And he had to admit the Technodyne technicians were right; Typhoon's power rooms really were laid out better, with controls that were easier to use. They just weren't the controls Tyler had spent three and a half T-years learning like the back of his own hand aboard the cruiser Star Fury.
As he listened to the alarms howl, he hoped the damage control parties had learned their equipment better than he'd learned his.
* * *

...Snip...

* * *
Typhoon shuddered as a second wave of X-ray daggers bored through her armor. She should have stopped more of them—all of them—with her lavish anti-missile defenses, but she couldn't see them. Her point defense lasers had become dependent upon relayed tracking reports from Cyclone and Hurricane, and that simply wasn't adequate against targets coming in so fast. -Especially not targets as elusive as Manticoran Mark 16 missiles. Fresh -damage reports inundated her bridge, and her acceleration faltered as four of her beta nodes blew.
Power surges cascaded through her systems, starting in Impeller One and Laser Three. Automatic circuit breakers stopped most of them, but three of the breakers themselves had been knocked out. Rampant energy surged past them, and a broadside graser's superconductor ring blew, shattering internal bulkheads and adding its own massive power to the surge.
The surge that came roaring down the graser's main feed trunk and straight into Power One.
The untamed torrent of energy thundered into the compartment, and an already nervous petty officer leapt back as his control panel blew up. He fell to the decksole on the seat of his pants as electrical fires danced through the control runs, and an alarm began to scream.
* * *

...Snip...

* * *
"Captain, this is Tyler, in Power One!" the young voice in Captain Schroeder's earbug was raw with terror. "We're losing containment on Fusion One!"
"Shut it down!"
"Sir, I'm trying, but—"

Janko Horster's face went white as Typhoon blew up.
That shouldn't have happened, a small, stunned corner of his brain insisted. Not to a battlecruiser!
"Allah!" the Technodyne rep whispered. His face glistened with sweat now, and his hands shook. "How—?"
"No telling," Horster said harshly. "A freak hit. Somebody in a fusion room who punched the wrong button. Maybe God just got pissed at us! But it's not going to help them much in another sixty seconds!"
Italics are the author's.
-------------------------------------------------------------
History does not repeat itself so much as it echoes.
Top
Re: Light bulb Captured Solly fleet
Post by saber964   » Mon Feb 09, 2015 10:28 pm

saber964
Admiral

Posts: 2423
Joined: Thu Dec 13, 2012 8:41 pm
Location: Spokane WA USA

wastedfly wrote:
saber964 wrote:Try WWII the US had a population of 160 million with a military of 13 million, and the US GDP equaled 50-55% of the world GDP in 1943-44. In 1944 the US economy produced more than the economies of all Axis nations combined for the period of 1935-1945.


Yea right.

I have a bridge to sell you.


Look at the facts

From 1935 to 1945 the US built IIRC the fallowing

10 Battleships
31 Aircraft carriers
9 Light carriers
75 Light Cruisers
24 Heavy Cruisers
80-100 Escort carriers
600 Destroyers

While the Axis nations built

9 Battleships and Battle cruisers 2/2 Germany 2 Japan 3 Italy
32 Aircraft carriers including CV CVL and CVE all by Japan
30-40 light cruisers 6 Germany 16 Italy 15-20 Japan
26 Heavy cruisers 6 Germany 10 Japan 10 Italy
250-300 Destroyers
Top
Re: Light bulb Captured Solly fleet
Post by cthia   » Mon Feb 09, 2015 10:33 pm

cthia
Fleet Admiral

Posts: 14951
Joined: Thu Jan 23, 2014 1:10 pm

SWM wrote:
cthia wrote:Thanks for asking SWM. Yes, it was meant as a joke. Even the redundant systems thing. Although I thought an SD has at least two main power systems (I think), at opposite ends of the ship?, I am aware that they are all intertwined.

IIRC, superdreadnoughts have at least 3 fusion generators (BCs and cruisers have two). I think they can run basic operations on just one, but need at least two in order to operate at full capacity during battle. They aren't at opposite ends of the ship, though. They are spaced through the central body of the ship.
Thanks for the clarification. I think the connection failed for me at the point when I consider that CIC is designed to operate on its own, if all else fails, away from the bridge. I took it upon myself to assume it was as far away as possible from any damage that may have taken out the bridge.

My bad.

Son, your mother says I have to hang you. Personally I don't think this is a capital offense. But if I don't hang you, she's gonna hang me and frankly, I'm not the one in trouble. —cthia's father. Incident in ? Axiom of Common Sense
Top
Re: Light bulb Captured Solly fleet
Post by wastedfly   » Mon Feb 09, 2015 11:25 pm

wastedfly
Commodore

Posts: 832
Joined: Thu Feb 10, 2011 6:23 am

saber964 wrote:Look at the facts


Please do. You said GDP.
[url]
https://books.google.com/books?id=Mo2QB ... 45&f=false[/url]

You said total of axis GDP 1935-45 << US GDP 1944.
Total = sum... Yes still means summation... Lets see, read the graph... Hmm yes. Lets see Italy was not even included on there or Austria.

Here is further detail for your outrageous bald statements with no factual backing: Enjoy the read scroll down a couple pages to get to the juicy stuff before posting more dumb rantings. I suggest page 10.

https://books.google.com/books?id=ZgFu2p5uogwC&pg=PR13&lpg=PR13&dq=Germany+GDP+1935-1945&source=bl&ots=5FbsSEvGwL&sig=Weff7oldfUYjr6Y6IM1BvGK0WlI&hl=en&sa=X&ei=FXfZVN-xE4LzoATz-4HoCg&ved=0CDsQ6AEwBA#v=onepage&q=Germany%20GDP%201935-1945&f=false

You will note that GDP did not really exist at the time so both these authors are extrapolating.(pulling something from a nether region) Top URL had a 1.4:1 ratio while the bottom URL has 2.4:1 ratio.

Easiest way to look at the war is simple: Total population. No need to bother with GDP at all. War for the axis was automatically lost when Japan attacked China outside of Manchuria(Shanghi) creating a massive drain they could not afford. The Chinese were busy fighting internally leaving Japan alone in Manchuria and when Germany attacked Russia leaving not enough to conquer the vital Mediterranean/Suez Canal/Britain. The Old Austro Hungarian/Ottoman empire was falling nicely into German hands without any war at all. Russia never would have been an "ally" of ours to begin with. Britain most likely would have fallen. Suppose could argue Russia might have attacked Germany down in the ol' Otto/austtral/hung empire for the Romanian oil but...

In short, both Germany and Japan had loose cannons doom their nations early in the war. Japan had a loose cannon General in China and Germany had a loose cannons at the top in their leadership. Strategically, they had the war won at the outset until stupidity reigned.
Top
Re: Light bulb Captured Solly fleet
Post by fallsfromtrees   » Tue Feb 10, 2015 1:50 am

fallsfromtrees
Vice Admiral

Posts: 1960
Joined: Tue Nov 04, 2014 10:51 am
Location: Mesa, Arizona

Somtaaw wrote:snip

Now before anyone jumps to try and say "well thats merchant ships, not Navy!" TextEvidence to support this for NAVAL ships is also in HH7&8, where Honor + other prisoners with only a few minutes to familiarize with Havenite pinnaces, not only:
a) flew down to the planet on controlled, unpowered entry to the atmosphere
b) ran ground attack on Styx, and took out a full up impeller-drive dispatch boat, with pinnace missiles.


With all that said; using the SLN warships is definitely possible, for just about any purpose, from evacuation ship, to tugboat, to plain derping around ramming into asteroids for lulz. Without making use of dedicated training.
Vince wrote:Regarding the PRH pinances in the book In Enemy Hands:

You are correct regarding your point a, the escapees only had a limited amount of time to familiarize themselves with the pinannces.

However your point b is incorrect, the escapees had months on Styx to familiarize themselves with the pinannces before they executed both the ground attack on Styx and took out the dispatch boat.

Point of Order - the only pinnace that was used in IEH was the one that was blown up by the nuclear mines creating the EMP that allowed the attack shuttles that Honor and Company used to attack the planet (eventually).
========================

The only problem with quotes on the internet is that you can't authenticate them -- Abraham Lincoln
Top

Return to Honorverse