cthia wrote:Jonathan"S wrote:First - if Honor thought she could save the remains of 3rd fleet by bluffing Chin into withdrawing (even temporarily) she'd absolutely "waste" an alpha strike to chase off an enemy.
I am none too sure about that. It depended on
Honor's read of the tactical situation. Honor's responsibility was to the Home System, first. If she really felt she could afford to waste an Alpha launch
of Apollo pods on a head fake, then sure.
And we know for certain we can be sure that Honor didn't waste time rolling anything but Apollo pods. Even if the assumption was that her astrogator screwed the pooch, Honor didn't plan for him to screw the pooch. So those pods were Apollo pods for certain.
Now what does that imply. If Honor was willing to waste a full Alpha launch of Apollo pods, then that means that she didn't think she would have any trouble with Tourville, or with Chin if Chin hypered out and returned.
Tourville still had 150 SDs. If her magazines didn't hold all Apollo pods, I doubt she would have wasted them on a feint that may not have worked in the first place, because that would have left her facing both Chin and Tourville closing in on her with a limited supply of superweapons. (That would have been like making the same mistake of wasting limited missiles like Meghan Petersen forced the SLN to do. And Honor is smarter than a fifth grader.)
Jonathan_S wrote:Second - 8th fleet is SD(P)s. That "Alpha strike" was just 3 minutes of rolled pods - and her Invictus-class can roll pods constantly for nearly 18 minutes. She can have another similarly sized alpha strike ready to go in far less time than it'd take Chin to return.
But that was going to happen anyway,
if she had enough pods. The RHN couldn't stop her from rolling pods. But the argument was that her Alpha launch was a feint composed of non Apollo pods.
Jonathan _S wrote:Third - Apollo isn't that limited a weapon at that time. This is pre-Oyster Bay so the production lines are still all up and running. She'll be restocked soon enough. And her Invictus-class SD(P)s carry over 1,000 pods -- over 9,000 Apollo attack missiles; she could afford to "throw away" 180 pods each in an attempted bluff.
If she could afford to throw them away then what does that say about the tactical situation for the RHN against a Salamander with a surplus of superweapons?
Jonathan_S wrote:And even if, like the follow-up strike against Tourville, Chin had been beyond Apollo FTL control range that doesn't mean the missiles would be totally ineffective -- so even if Chin "called her bluff" and not hypered away the Alpha strike would still have done damage and pulled Chin's attention away from further savaging Kuzak's 3rd fleet. Helping 3rd fleet chip away at Chin's forces would still have been a worthwhile activity even if Honor hadn't yet been within range to take full advantage of Apollo.
So a launch from beyond Apollo control range seems like it would have been a good gamble - it had a reasonable chance of at least temporarily driven off Chin and thus extracted the remaining 3rd fleet ships from the trap of being pinned between Chin and Tourville; and even if it didn't now Chin would have to divert her attention to missile defense and away from pounding on 3rd fleet. And Honor can always pause firing after one salvo, until she closes to Apollo FTL range.
Well that is more of a reason Chin should have hypered out. Why risk damage from weapons whose range isn't really known without a doubt. And whose effectiveness at that range isn't known. We're talking about an Alpha launch. The Peeps don't enjoy the same mutual CM defense.
It is obvious that I am correct because after it became obvious who had launched, there was panic and Chin was scrambling to flee the scene.
It shouldn't have taken so long. But Chin was drinking gin. And alcohol slows your thinking process.
Jonathan"S wrote:It seems to me that the reason Chin was reluctant to leave is that it would essentially be abandoning Tourville to his destruction.
Exactly! But that is the gist of my point that the tactical situation would be unchanged if she had hypered out and back in again. Risking her fleet to further pick the bones of an already beaten and battered
Third Fleet was irresponsible. So that wasn't her goal, per se.
Her real incentive was her misplaced pride and duty, at that point, about leaving Tourville high and dry. But it was misplaced! Because after Eighth Fleet arrived unopposed, the jig is up.
Déjà vu.It was the same logic and misplaced pride that challenged Tsang's thinking when she continued to insist on trying to support Filareta even though the tactical situation had become hopeless. Chin should have made the big call at that point to cut all losses and run. The only thing she could hope to achieve at that point was to die like Tourville. Or surrender like Tourville. But she had an option to run. Chin should have fled the scene to save the lives and the ships of her fleet, and trusted that Tourville would have the common sense to try and do the same. Just as Tsang should have fled and trusted that Filareta had common sense too.
Jonathan_S wrote:If she hypers out, unless she make a microjump towards Honor, it'll be close to an hour before she can get her forces back into the fight. By that point 8th fleet can combine with the remains of 3rd and collectively crush Tourville's battered survivors.
Then 3rd and 8th can move far enough inside the hyper limit to avoid being jumped at close range, so if Chin does come back they can use their superior acceleration to control the range and let Honor use Apollo to savage Chin's forces.
None of that matters after the cavalry arrives, unopposed, un-mousetrapped, unencumbered, and indicating that it had those godawful superweapons to burn.
You agreed that the only two options they had was to either mousetrap Eighth Fleet, or pray she was away for "lunch." The thing to remember is that Theisman determined those were the only options available as well. So when both options had been flushed down the toilet, the only responsible thing left to do would be to flee or die.
1. The mousetrap was a bust.
2. Catching Honor out to lunch snacking on Havenite systems was a bust.
At that point the jig is up. Cut your losses and run. Contact Eighth Fleet and claim to be under the influence of alcohol. LOL
I suppose there was the one other option to continue to fight against all odds and at all costs and hope the Salamander makes a mistake.
Jonathan_S wrote:If Chin pulls out she's effectively writing off Tourville and conceding the battle. And Honor launched at about 50% further than Apollo had previously been observe to work, and further than Haven't naval intel thought it could work. So yeah, it takes Chin a bit too long to work out that Honor wasn't bluffing. But if Apollo had been no better than normal MDMs at 75 million km then Chin's forces could have easily weathered that strike and continued to tear 3rd fleet apart.
And it's not like the Peeps are unaware that Honor's had a history of bluffing - Theisman was quite sure she was bluffing with decoys in the aftermath of 3rd Yeltsin when her battered SDs turn towards his detached forces (and he was correct in that). If Honor could have won the battle by scaring off Chin's forces that'd absolutely be worth "throwing away" missiles, even "super-weapons" at well beyond their optimum range. And so Chin has to consider that Honor might well try to bluff - spending 15% of your missiles on a chance for an outright win by making the enemy withdraw seems like it would be a very reasonable gamble.
But, as it was, it was a gamble Honor didn't need to take.
Tourville was written off as soon as the superweapons had arrived unopposed, unencumbered and un-mousetrapped.
Jonathan_S wrote:(As an aside I think you're getting too caught up in the "Alpha launch" term. Now that we're got podlayers there's nothing especially magical about an alpha strike -- multiple salvo launches are the norm and the alpha strike is simply the first of them. In this case she spent 3 minutes rolling pods and so her alpha strike was about 18 salvos worth of pods. She had the pods to do 10 more strikes that size. Pre-podlayer, when all you had was towed pods, then okay the alpha strike was unique because you only got to use those towed pods once so it was by far your biggest strike, so you wanted to hold it as long as you could; but podlayers changed that calculus)
True. Alpha launches have somewhat changed. But they are still "Alpha launches" in the sense that the time it takes to roll them is erased. And time is still a factor because it takes time to roll your full load out. Which can be done time permitting. An Alpha launch still has the advantage of being pre-planned and - more importantly - arriving simultaneously. I would much rather deal with superweapons a few at a time. A salvo at a time. And do consider that Honor still thought it was important to roll pods. I suppose that the three minutes saved could have prevented a lot of deaths.*
BTW, is my memory playing tricks on me? I seem to recall Honor requesting a third of her pods be rolled. Is that scene bleed?
Late edit:*Duh, three more minutes would have been all Chin needed to arrive at the correct conclusion in time to hyper out.
IOW, the pre-rolled Alpha launch was tactically effective in denying Chin the necessary time to figure out what was going on. Honor sucker punched her, she didn't give someone drinking gin the necessary time to think.
And people say she isn't good with math. LOL
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Oops, it was Tsang, not Crandall. Thanks for pointing out the errata. Errata always creeps into publishing.
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